Method |
Description |
AddDirtyRectangle
|
Adds a dirty region to a texture resource. |
Dispose
|
Immediately releases the unmanaged resources used by the Texture object. |
Equals
|
Returns a value that indicates whether the current instance is equal to a specified object. |
Finalize
|
Allows the Texture object to free resources before it is destroyed by the garbage collector. |
FreePrivateData
|
Frees the specified private data associated with the current resource. Inherited from Resource. |
FromBitmap
|
Creates a texture resource from a bitmap. |
FromStream
|
Creates a texture resource from a stream object. |
GenerateMipSubLevels
|
Generates mipmap sublevels. Inherited from BaseTexture. |
GetHashCode
|
Returns the hash code for the current instance. |
GetLevelDescription
|
Retrieves a level description of a texture resource. |
GetObjectByValue
|
This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. |
GetPrivateData
|
Copies the private data associated with a resource to a buffer. Inherited from Resource. |
GetSurfaceLevel
|
Retrieves the specified texture surface level. |
LockRectangle
|
Locks a rectangle on a texture resource. |
op_Equality
|
Compares the current instance of a class to another instance to determine whether they are the same. |
op_Equality
|
Compares the current instance of a class to another instance to determine whether they are the same. Inherited from Resource. |
op_Equality
|
Compares the current instance of a class to another instance to determine whether they are the same. Inherited from BaseTexture. |
op_Inequality
|
Compares the current instance of a class to another instance to determine whether they are different. Inherited from BaseTexture. |
op_Inequality
|
Compares the current instance of a class to another instance to determine whether they are different. Inherited from Resource. |
op_Inequality
|
Compares the current instance of a class to another instance to determine whether they are different. |
PreLoad
|
Preloads a managed resource. Inherited from Resource. |
raise_Disposing
|
Raises the Microsoft.DirectX.Direct3D.Texture.Disposing event when called from within a derived class. |
SetLevelOfDetail
|
Sets the most detailed level of detail (LOD) for a managed texture. Inherited from BaseTexture. |
SetPriority
|
Assigns the resource-management priority for the current resource. Inherited from Resource. |
SetPrivateData
|
Associates data with the resource that is intended for use by the application. Data is passed by value, and multiple sets of data can be associated with a single resource. Inherited from Resource. |
Texture
|
Creates a new instance of the Texture class. |
UnlockRectangle
|
Unlocks a rectangle on a texture resource. |
UpdateUnmanagedPointer
|
Updates the unmanaged pointer for this Resource object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code. Inherited from Resource. |
UpdateUnmanagedPointer
|
Updates the unmanaged pointer for this BaseTexture object. This method supports the Framework infrastructure and is not intended to be used directly in your code. Inherited from BaseTexture. |