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TextureGutterHelper.GetTexelMap Method |
Language: |
Retrieves the (u, v) texture coordinates of each texel.
Visual Basic Public Sub GetTexelMap( _
ByVal texelData() As Vector2 _
)C# public void GetTexelMap(
Vector2[] texelData
);C++ public:
void GetTexelMap(
array<Vector2>^ texelData
);JScript public function GetTexelMap(
texelData : Vector2[]
);
texelData Microsoft.DirectX.Vector2[]
An array of Vector2 objects that contain the location in pixel (u, v) texture coordinates where each texel is located.
For class 2 and 4 texels, the returned (u, v) texture coordinates correspond to the closest point on the closest triangle.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
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