TextureGutterHelper.SetTexelMap Method |
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Sets the (u, v) texture coordinates of each texel.
Visual Basic Public Sub SetTexelMap( _
ByVal texelData() As Vector2 _
)C# public void SetTexelMap(
Vector2[] texelData
);C++ public:
void SetTexelMap(
array<Vector2>^ texelData
);JScript public function SetTexelMap(
texelData : Vector2[]
);
texelData Microsoft.DirectX.Vector2[]
An array of Vector2 objects that contain the location in pixel (u, v) texture coordinates where each texel is located.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value.
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