| TextureShader.SetValue Method | Language: | 
Sets an array of Single  values.
 values.
Visual Basic Public Sub SetValue( _ 
ByVal constant As EffectHandle, _
ByVal f() As Single _
)C# public void SetValue( 
EffectHandle constant,
float[] f
);C++ public: 
void SetValue(
EffectHandle^ constant,
array<float>^ f
);JScript public function SetValue( 
constant : EffectHandle,
f : float[]
);
constant Microsoft.DirectX.Direct3D.EffectHandle 
An EffectHandle object that represents the unique identifier to a constant.f System.Single[] 
An array of Singlevalues to set.
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