TextureShader Class
       
           
          
Language: Visual Basic C# C++ JScript (Show All)  
         
      
      Encapsulates the functionality of a texture shader.
      Definition
      
        
       
      Members Table
      
        
          The following table lists the members exposed by the 
         
        
          Events
          
            
              
                Event 
                Description 
               
              
                
                  Disposing 
                 
                Occurs when the Dispose  method is called or when the TextureShader  object is finalized and collected by the garbage collector of the .NET common language runtime. 
               
            
           
          Methods
          
            
              
                Method 
                Description 
               
              
                
                  Dispose 
                 
                Immediately releases the unmanaged resources used by the TextureShader  object. 
               
              
                
                  Equals 
                 
                Returns a value that indicates whether the current instance is equal to a specified object. 
               
              
                
                  Finalize 
                 
                Allows the TextureShader  object to free resources before it is destroyed by the garbage collector. 
               
              
                
                  GetConstant 
                 
                Retrieves an effect constant. 
               
              
                
                  GetConstantDescription 
                 
                Retrieves an array of effect constants in the effect's constant table. 
               
              
                
                  GetConstantElement 
                 
                Retrieves an effect constant element. 
               
              
                
                  GetHashCode 
                 
                Returns the hash code for the current instance. 
               
              
                
                  GetObjectByValue 
                 
                This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. 
               
              
                
                  op_Equality 
                 
                Compares the current instance of a class to another instance to determine whether they are the same. 
               
              
                
                  op_Inequality 
                 
                Compares the current instance of a class to another instance to determine whether they are different. 
               
              
                
                  raise_Disposing 
                 
                Raises the Microsoft.DirectX.Direct3D.TextureShader.Disposing  event when called from within a derived class. 
               
              
                
                  SetDefaults 
                 
                Sets the effect constants to the default values declared in the texture shader. 
               
              
                
                  SetValue 
                 
                Sets the constant table with the data in the buffer. 
               
              
                
                  SetValueTranspose 
                 
                Sets a transposed matrix. 
               
              
                
                  TextureShader 
                 
                Initializes a new instance of the TextureShader  class. 
               
              
                
                  UpdateUnmanagedPointer 
                 
                Updates the unmanaged pointer for this TextureShader  object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code.  
               
            
           
          Properties
          
         
       
      Inheritance Hierarchy
      
        
       
      Class Information
      
        
          
            Namespace 
            Microsoft.DirectX.Direct3D 
           
          
            Assembly 
            Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) 
           
          
            Strong Name 
            Microsoft.DirectX.Direct3DX,
       Version=1.0.900.0,
       Culture=neutral,
       PublicKeyToken=d3231b57b74a1492 
           
        
       
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