TextureStateManager.BumpEnvironmentLuminanceOffset Property |
Language: |
Defines a floating-point offset value for bump-map luminance.
Visual Basic Public Property BumpEnvironmentLuminanceOffset As Single C# public float BumpEnvironmentLuminanceOffset { get; set; } C++ public:
property float BumpEnvironmentLuminanceOffset {
float get();
void set(float value);
}JScript public function get BumpEnvironmentLuminanceOffset() : float
public function set BumpEnvironmentLuminanceOffset(float);
System.Single
This property is read/write.
Floating-point value that represents the offset for bump-map luminance. The default value is 0.0.
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.