TextureStateManager.BumpEnvironmentLuminanceScale Property |
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Defines a floating-point scale value for bump-map luminance.
Visual Basic Public Property BumpEnvironmentLuminanceScale As Single C# public float BumpEnvironmentLuminanceScale { get; set; } C++ public:
property float BumpEnvironmentLuminanceScale {
float get();
void set(float value);
}JScript public function get BumpEnvironmentLuminanceScale() : float
public function set BumpEnvironmentLuminanceScale(float);
System.Single
This property is read/write.
Floating-point value that represents the scale for bump-map luminance. The default value is 0.0.
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