VertexShader.VertexShader Constructor |
Language: |
Initializes a new instance of the VertexShader class.
Visual Basic Public Sub New( _
ByVal device As Device, _
ByVal functionToken As GraphicsStream _
)C# public VertexShader(
Device device,
GraphicsStream functionToken
);C++ public:
VertexShader(
Device^ device,
GraphicsStream^ functionToken
);JScript public function VertexShader(
device : Device,
functionToken : GraphicsStream
);
device Microsoft.DirectX.Direct3D.Device
Reference to an instance of a Device object.functionToken Microsoft.DirectX.GraphicsStream
Reference to a GraphicsStream object that represents the vertex shader function tokens to use.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. OutOfVideoMemoryException Microsoft Direct3D does not have enough display memory to perform the operation. OutOfMemoryException Direct3D could not allocate sufficient memory to complete the call.
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