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| XFileGuid.Material Field | Language: | 
Retrieves the globally unique identifier (GUID) for material templates.
Visual Basic Public Shared Material As Guid C# public static Guid Material; C++ public: static Guid Material; JScript public static var Material : Guid 
System.Guid
This field is read-only.
A Guidvalue that contains the GUID for material templates.
Material templates define a basic material color that can be applied to a complete mesh or a mesh's individual faces. The power is the specular exponent of the material.
Note: The ambient color requires an alpha component.TextureFilename is an optional data object. If it is not present, the face is not textured. The following is a Material template.[C#]Where:
template Material { < 3D82AB4D-62DA-11CF-AB39-0020AF71E433 > ColorRGBA faceColor; FLOAT power; ColorRGB specularColor; ColorRGB emissiveColor; [...] }
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