XFileGuid Class |
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Provides various globally unique identifier (GUID) values for use with XFiles (.x files).
Visual Basic NotInheritable MustInherit Public Class XFileGuid
Inherits ObjectC# public abstract sealed class XFileGuid : Object C++ public ref class XFileGuid abstract sealed : Object JScript public final abstract class XFileGuid extends Object
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Fields
Field Description Animation Retrieves the GUID for animation. AnimationKey Retrieves the GUID for animation keys. AnimationOptions Retrieves the GUID for animation options. AnimationSet Retrieves the GUID for an animation set. ApplicationData Retrieves the GUID for application data. Provided for legacy applications. Not supported. Boolean Retrieves the GUID for simple Boolean types. Boolean2d Retrieves the GUID for a set of two Boolean values that are used in the MeshFaceWraps template to define the texture topology of an individual face. Camera Retrieves the GUID for a camera. Provided for legacy applications. Not supported. ColorRgb Retrieves the GUID for a basic RGB color object. ColorRgba Retrieves the GUID for an RGB color object that has an alpha component. Coordinates2D Retrieves the GUID for a two-dimensional vector that is used to define a mesh's (u, v) texture coordinates. ExternalVisual Retrieves the GUID for an external visual. Used internally by DirectX. Do not use. FloatKeys Retrieves the GUID for an array of floating-point numbers (floats) and the number of floats in the array. Frame Retrieves the GUID for a frame. FramePosition Retrieves the GUID for a frame position. Provided for legacy applications. Not supported. FrameRotation Retrieves the GUID for a frame rotation. Provided for legacy applications. Not supported. FrameTransformMatrix Retrieves the GUID for a frame transform matrix. FrameVelocity Retrieves the GUID for a frame velocity. Provided for legacy applications. Not supported. IndexedColor Retrieves the GUID for indexed color. Info Retrieves the GUID for information. Provided for legacy applications. Not supported. InlineData Retrieves the GUID for inline data. Used internally by DirectX. Do not use. Light Retrieves the GUID for light templates. Provided for legacy applications. Not supported. LightAttenuation Retrieves the GUID for light attenuation templates. Provided for legacy applications. Not supported. LightPenumbra Retrieves the GUID for light penumbra templates. Provided for legacy applications. Not supported. LightRange Retrieves the GUID for light range templates. Provided for legacy applications. Not supported. LightUmbra Retrieves the GUID for light umbra templates. Provided for legacy applications. Not supported. Material Retrieves the GUID for material templates. MaterialAmbientColor Retrieves the GUID for material ambient color templates. Provided for legacy applications. Not supported. MaterialArray Retrieves the GUID for material array templates. Provided for legacy applications. Not supported. MaterialDiffuseColor Retrieves the GUID for material diffuse color templates. Provided for legacy applications. Not supported. MaterialEmissiveColor Retrieves the GUID for material emissive color templates. Provided for legacy applications. Not supported. MaterialPower Retrieves the GUID for material power templates. Provided for legacy applications. Not supported. MaterialSpecularColor Retrieves the GUID for material specular color templates. Provided for legacy applications. Not supported. MaterialWrap Retrieves the GUID for material wrap templates. Matrix4x4 Retrieves the GUID for matrix 4x4 templates. Mesh Retrieves the GUID for mesh templates. MeshFace Retrieves the GUID for mesh face templates. MeshFaceWraps Retrieves the GUID for mesh face wrap templates. MeshMaterialList Retrieves the GUID for mesh material list templates. MeshNormals Retrieves the GUID for mesh normal templates. MeshTextureCoords Retrieves the GUID for mesh texture coordinate templates. MeshVertexColors Retrieves the GUID for mesh vertex color templates. ProgressiveMesh Retrieves the GUID for progressive mesh templates. Used internally by DirectX. Do not use. PropertyBag Retrieves the GUID for property bag templates. Used internally by DirectX. Do not use. RightHanded Retrieves the GUID for right-handed templates. Used internally by DirectX. Do not use. RmGuid Retrieves the GUID for RMGuid templates. Provided for legacy applications. Not supported. StringProperty Retrieves the GUID for string property templates. Used internally by DirectX. Do not use. TextureFilename Retrieves the GUID for texture file-name templates. TextureReference Retrieves the GUID for texture reference templates. Provided for legacy applications. Not supported. TimedFloatKeys Retrieves the GUID for timed float-key templates. Url Retrieves the GUID for URL templates. Used internally by Microsoft DirectX. Do not use. Vector Retrieves the GUID for vector templates.
ObjectXFileGuid
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
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