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XFileGuid Class |
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Provides various globally unique identifier (GUID) values for use with XFiles (.x files).
Visual Basic NotInheritable MustInherit Public Class XFileGuid
Inherits ObjectC# public abstract sealed class XFileGuid : Object C++ public ref class XFileGuid abstract sealed : Object JScript public final abstract class XFileGuid extends Object
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Fields
Field Description Animation
Retrieves the GUID for animation. AnimationKey
Retrieves the GUID for animation keys. AnimationOptions
Retrieves the GUID for animation options. AnimationSet
Retrieves the GUID for an animation set. ApplicationData
Retrieves the GUID for application data. Provided for legacy applications. Not supported. Boolean
Retrieves the GUID for simple Boolean types. Boolean2d
Retrieves the GUID for a set of two Boolean values that are used in the MeshFaceWraps template to define the texture topology of an individual face. Camera
Retrieves the GUID for a camera. Provided for legacy applications. Not supported. ColorRgb
Retrieves the GUID for a basic RGB color object. ColorRgba
Retrieves the GUID for an RGB color object that has an alpha component. Coordinates2D
Retrieves the GUID for a two-dimensional vector that is used to define a mesh's (u, v) texture coordinates. ExternalVisual
Retrieves the GUID for an external visual. Used internally by DirectX. Do not use. FloatKeys
Retrieves the GUID for an array of floating-point numbers (floats) and the number of floats in the array. Frame
Retrieves the GUID for a frame. FramePosition
Retrieves the GUID for a frame position. Provided for legacy applications. Not supported. FrameRotation
Retrieves the GUID for a frame rotation. Provided for legacy applications. Not supported. FrameTransformMatrix
Retrieves the GUID for a frame transform matrix. FrameVelocity
Retrieves the GUID for a frame velocity. Provided for legacy applications. Not supported. IndexedColor
Retrieves the GUID for indexed color. Info
Retrieves the GUID for information. Provided for legacy applications. Not supported. InlineData
Retrieves the GUID for inline data. Used internally by DirectX. Do not use. Light
Retrieves the GUID for light templates. Provided for legacy applications. Not supported. LightAttenuation
Retrieves the GUID for light attenuation templates. Provided for legacy applications. Not supported. LightPenumbra
Retrieves the GUID for light penumbra templates. Provided for legacy applications. Not supported. LightRange
Retrieves the GUID for light range templates. Provided for legacy applications. Not supported. LightUmbra
Retrieves the GUID for light umbra templates. Provided for legacy applications. Not supported. Material
Retrieves the GUID for material templates. MaterialAmbientColor
Retrieves the GUID for material ambient color templates. Provided for legacy applications. Not supported. MaterialArray
Retrieves the GUID for material array templates. Provided for legacy applications. Not supported. MaterialDiffuseColor
Retrieves the GUID for material diffuse color templates. Provided for legacy applications. Not supported. MaterialEmissiveColor
Retrieves the GUID for material emissive color templates. Provided for legacy applications. Not supported. MaterialPower
Retrieves the GUID for material power templates. Provided for legacy applications. Not supported. MaterialSpecularColor
Retrieves the GUID for material specular color templates. Provided for legacy applications. Not supported. MaterialWrap
Retrieves the GUID for material wrap templates. Matrix4x4
Retrieves the GUID for matrix 4x4 templates. Mesh
Retrieves the GUID for mesh templates. MeshFace
Retrieves the GUID for mesh face templates. MeshFaceWraps
Retrieves the GUID for mesh face wrap templates. MeshMaterialList
Retrieves the GUID for mesh material list templates. MeshNormals
Retrieves the GUID for mesh normal templates. MeshTextureCoords
Retrieves the GUID for mesh texture coordinate templates. MeshVertexColors
Retrieves the GUID for mesh vertex color templates. ProgressiveMesh
Retrieves the GUID for progressive mesh templates. Used internally by DirectX. Do not use. PropertyBag
Retrieves the GUID for property bag templates. Used internally by DirectX. Do not use. RightHanded
Retrieves the GUID for right-handed templates. Used internally by DirectX. Do not use. RmGuid
Retrieves the GUID for RMGuid templates. Provided for legacy applications. Not supported. StringProperty
Retrieves the GUID for string property templates. Used internally by DirectX. Do not use. TextureFilename
Retrieves the GUID for texture file-name templates. TextureReference
Retrieves the GUID for texture reference templates. Provided for legacy applications. Not supported. TimedFloatKeys
Retrieves the GUID for timed float-key templates. Url
Retrieves the GUID for URL templates. Used internally by Microsoft DirectX. Do not use. Vector
Retrieves the GUID for vector templates.
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
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