Fill3DTextureCallback Delegate
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Language: |
Represents the method that handles the FillTexture(VolumeTexture,Fill3DTextureCallback) or FillTexture(CubeTexture,Fill3DTextureCallback) call.
Definition
Visual Basic |
Public Delegate Sub Fill3DTextureCallback( _ ByVal texCoord As Vector3, _ ByVal texelSize As Vector3 _ ) |
C# |
public delegate void Fill3DTextureCallback( Vector3 texCoord, Vector3 texelSize ); |
C++ |
public delegate void Fill3DTextureCallback( Vector3 texCoord, Vector3 texelSize ); |
JScript |
In JScript, you can use delegates, but you cannot define your own. |
Parameters
Delegate Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) |
Strong Name |
Microsoft.DirectX.Direct3DX,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492 |
Remarks
Texture coordinate components range from 0 to 1 for textures and volume textures, and from -1 to 1 for cube textures.
See Also
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