NormalMap Enumeration |
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Defines the flags used to convert a height map into a normal map.
Visual Basic Public Enum NormalMap C# public enum NormalMap C++ public enum class NormalMap JScript public enum NormalMap
The (x,y,z) components of each normal are mapped to the (r,g,b) channels of the output texture.
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492
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