AddressCaps.SupportsIndependentUV Property |
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Retrieves a value that indicates whether the device can separate the texture-addressing modes of the texture's u and v coordinates.
Visual Basic Public ReadOnly Property SupportsIndependentUV As Boolean C# public bool SupportsIndependentUV { get; } C++ public:
property bool SupportsIndependentUV {
bool get();
}JScript public function get SupportsIndependentUV() : boolean
System.Boolean
This property is read-only.
Value that is true if the device supports separating the texture-addressing modes of the u and v coordinates, or false if it does not.
This property's ability corresponds to the SamplerStateManager.AddressU and SamplerStateManager.AddressV render-state values.
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