CustomVertex.TransformedTextured Structure
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Language: |
Describes a custom vertex format structure that contains transformed vertices and one set of texture coordinates.
Definition
Visual Basic |
Public Structure TransformedTextured |
C# |
public struct TransformedTextured |
C++ |
public value class TransformedTextured sealed |
JScript |
In JScript, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Fields
Field |
Description |
Format
|
Retrieves the VertexFormats for the current custom vertex. |
Rhw
|
Retrieves or sets the reciprocal homogeneous w (RHW) component of the position. |
Tu
|
Retrieves or sets the u component of the texture coordinate. |
Tv
|
Retrieves or sets the v component of the texture coordinate. |
X
|
Retrieves or sets the x component of the position. |
Y
|
Retrieves or sets the y component of the position. |
Z
|
Retrieves or sets the z component of the position. |
Methods
Method |
Description |
ToString
|
Obtains a string representation of the current instance. |
TransformedTextured
|
Initializes a new instance of the CustomVertex.TransformedTextured class. |
Properties
Property |
Description |
Position
|
Retrieves or sets the transformed position. |
StrideSize
|
Retrieves the size of the CustomVertex.TransformedTextured structure. |
Structure Information
Namespace |
Microsoft.DirectX.Direct3D |
Assembly |
Microsoft.DirectX.Direct3D (microsoft.directx.direct3d.dll) |
Strong Name |
Microsoft.DirectX.Direct3D,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492 |
See Also
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