Property |
Description |
CanDrawSystemToNonLocal
|
Indicates whether the device supports copying from system memory textures to nonlocal video memory textures. |
CanRenderAfterFlip
|
Indicates whether the device supports queue-rendering commands after a page flip. |
CanStretchRectangleFromTextures
|
Indicates whether the device supports Device.StretchRectangle using a texture as the source. |
SupportsAdaptiveTessellateNPatch
|
Indicates whether the device supports adaptive tessellation of N-patches. |
SupportsAdaptiveTessellateRtPatch
|
Indicates whether the device supports adaptive tessellation of RT-patches. |
SupportsDMapNPatch
|
Indicates whether the device supports displacement maps for N-patches. |
SupportsDrawPrimitives2
|
Indicates whether the device supports DrawPrimitives2. |
SupportsDrawPrimitives2Ex
|
Indicates whether the device supports extended DrawPrimitives2. |
SupportsDrawPrimitivesTransformedVertex
|
Indicates whether the device exports a hardware abstraction layer (HAL) that is aware of DrawPrimitives. |
SupportsExecuteSystemMemory
|
Indicates whether the device uses executable buffers from system memory. |
SupportsExecuteVideoMemory
|
Indicates whether the device uses executable buffers from video memory. |
SupportsHardwareRasterization
|
Indicates whether the device has hardware acceleration for scene rasterization. |
SupportsHardwareTransformAndLight
|
Indicates whether the device supports transformation and lighting in hardware. |
SupportsNPatches
|
Indicates whether the device supports N-patches. |
SupportsPreSampledDMapNPatch
|
Indicates whether the device supports presampled displacement maps for N-patches. |
SupportsPureDevice
|
Indicates whether the device supports rasterization, transformations, lighting, and shading in hardware. |
SupportsQuinticRtPatches
|
Indicates whether the device supports quintic cubic Bezier curves and B-splines. |
SupportsRtPatches
|
Indicates whether the device supports rectangular and triangular patches. |
SupportsRtPatchHandleZero
|
Indicates whether the hardware architecture does not require caching of any information and whether uncached (handle-zero) patches are drawn as efficiently as cached ones. |
SupportsSeparateTextureMemories
|
Indicates whether the device is texturing from separate memory pools. |
SupportsStreamOffset
|
Indicates whether the device supports stream offsets. |
SupportsTextureNonLocalVideoMemory
|
Indicates whether the device can retrieve textures from nonlocal video memory. |
SupportsTextureSystemMemory
|
Indicates whether the device can retrieve textures from system memory. |
SupportsTextureVideoMemory
|
Indicates whether the device can retrieve textures from device memory. |
SupportsTransformedVertexSystemMemory
|
Indicates whether the device uses buffers from system memory for transformed and lit vertices. |
SupportsTransformedVertexVideoMemory
|
Indicates whether the device uses buffers from video memory for transformed and lit vertices. |
VertexElementScanSharesStreamOffset
|
Indicates whether multiple vertex elements share the same offset in a stream. |