DeviceCaps.SupportsTransformedVertexSystemMemory Property |
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Indicates whether the device uses buffers from system memory for transformed and lit vertices.
Visual Basic Public ReadOnly Property SupportsTransformedVertexSystemMemory As Boolean C# public bool SupportsTransformedVertexSystemMemory { get; } C++ public:
property bool SupportsTransformedVertexSystemMemory {
bool get();
}JScript public function get SupportsTransformedVertexSystemMemory() : boolean
System.Boolean
This property is read-only.
Value that is true if the device uses buffers from system memory for transformed and lit vertices, or false if it does not.
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