InterfaceTimings.WaitingForGpuExclusiveResourceTimePercent Property |
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Retrieves the percentage of time the driver spent waiting for a resource that cannot be pipelined (that is, operated in parallel).
Visual Basic Public ReadOnly Property WaitingForGpuExclusiveResourceTimePercent As Single C# public float WaitingForGpuExclusiveResourceTimePercent { get; } C++ public:
property float WaitingForGpuExclusiveResourceTimePercent {
float get();
}JScript public function get WaitingForGpuExclusiveResourceTimePercent() : float
System.Single
This property is read-only.
A Single that represents the percentage of time the driver spent waiting for a resource that cannot be pipelined.
Generally, this indicates the possible absence of first-class support of a certain feature. An application may want to avoid using a non-pipelined resource for performance reasons.
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