MeshOptions.VertexBufferSoftwareProcessing Property |
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Specifies whether Usage.SoftwareProcessing should be used for vertex buffers.
Visual Basic Public ReadOnly Property VertexBufferSoftwareProcessing As Boolean C# public bool VertexBufferSoftwareProcessing { get; } C++ public:
property bool VertexBufferSoftwareProcessing {
bool get();
}JScript public function get VertexBufferSoftwareProcessing() : boolean
System.Boolean
This property is read-only.
Value that is true if Usage.SoftwareProcessing should be used for vertex buffers, or false if it should not.
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