MeshOptions.WriteOnly Property |
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Specifies whether Usage.WriteOnly should be used for vertex and index buffers.
Visual Basic Public ReadOnly Property WriteOnly As Boolean C# public bool WriteOnly { get; } C++ public:
property bool WriteOnly {
bool get();
}JScript public function get WriteOnly() : boolean
System.Boolean
This property is read-only.
Value that is true if Usage.WriteOnly should be used, or false if it should not.
This property is equivalent to specifying both MeshOptions.IndexBufferWriteOnly and MeshOptions.VertexBufferWriteOnly.
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