PrtSplitMeshVertexData.VertexStatus Property |
Language: |
Retrieves or sets the vertex status.
Visual Basic Public Property VertexStatus As Byte C# public byte VertexStatus { get; set; } C++ public:
property unsigned char VertexStatus {
unsigned char get();
void set(unsigned char value);
}JScript public function get VertexStatus() : byte
public function set VertexStatus(byte);
System.Byte
This property is read/write.
Vertex status. A value of 1 if the vertex has valid data, 0 if it is "full".
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center