| ShaderConstantTable Structure | Language: | 
      
      
      Contains the shader constant table that is embedded inside the shader.
      Definition
      
        
          
            | Visual Basic | Public Structure ShaderConstantTable | 
          
            | C# | public struct ShaderConstantTable | 
          
            | C++ | public value class ShaderConstantTable sealed | 
          
            | JScript | In JScript, you can use structures, but you cannot define your own. | 
        
      
      Members Table
      
        
          The following table lists the members exposed by the  object. Click a tab on the left to choose the type of member you want to view.
         
        
          Methods
          
            
              
                | Method | Description | 
              
                | ShaderConstantTable | Initializes a new instance of the ShaderConstantTable class. | 
              
                | ToString | Obtains a string representation of the current instance. | 
            
           
          Properties
          
            
              
                | Property | Description | 
              
                | BuildInfo | Retrieves or sets the offset, in bytes, to the build information. | 
              
                | ConstantInformation | Retrieves or sets the offset, in bytes, to the constant information. | 
              
                | Constants | Retrieves or sets the number of constants. | 
              
                | Creator | Retrieves or sets the offset, in bytes, to the name of the effect creator. | 
              
                | Flags | Retrieves or sets one or more values from the ShaderFlags enumeration that specify the compiler flags used to build the shader. | 
              
                | Size | Retrieves or sets the size of a constant. | 
              
                | Target | Retrieves or sets the offset, in bytes, into the string that contains the target. | 
              
                | Version | Retrieves or sets the shader version. | 
            
           
         
      
      Structure Information
      
        
          
            | Namespace | Microsoft.DirectX.Direct3D | 
          
            | Assembly | Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) | 
          
            | Strong Name | Microsoft.DirectX.Direct3DX,
       Version=1.0.900.0,
       Culture=neutral,
       PublicKeyToken=d3231b57b74a1492 | 
        
      
      
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