TextureRequirements.NumberMipLevels Property |
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Retrieves or sets the number of mipmap levels for a texture.
Visual Basic Public Property NumberMipLevels As Integer C# public int NumberMipLevels { get; set; } C++ public:
property int NumberMipLevels {
int get();
void set(int value);
}JScript public function get NumberMipLevels() : int
public function set NumberMipLevels(int);
System.Int32
This property is read/write.
Integer value that represents the mipmap levels to set or retrieve.
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