UVAtlasOutput.VertexRemapArray Property

Language:

Gets a GraphicsStream that describes the remapping of the vertices of the mesh created by a UVAtlas texture atlas operation.

Definition

Visual Basic Public ReadOnly Property VertexRemapArray As GraphicsStream
C# public GraphicsStream VertexRemapArray { get; }
C++ public:
property GraphicsStream^ VertexRemapArray {
        GraphicsStream^ get();
}
JScript public function get VertexRemapArray() : GraphicsStream

Property Value

Microsoft.DirectX.GraphicsStream
A GraphicsStream identifying the original vertex each final vertex came from, if the vertex needed to be split.

This property is read-only. 

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