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| Viewport.MaxZ Property | Language: | 
Retrieves or sets the maximum value of the clip volume.
Visual Basic Public Property MaxZ As Single C# public float MaxZ { get; set; } C++ public: 
property float MaxZ {
float get();
void set(float value);
}JScript public function get MaxZ() : float 
public function set MaxZ(float);
System.Single
This property is read/write.
Integer that represents the maximum z-value of the clipping volume.
MaxZ, together with MinZ, specifies the range of depth values into which a scene is rendered. Most applications set this value to 1.0. Clipping is performed after the projection matrix is applied.
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