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| WeldEpsilons.Diffuse Property | Language: | 
Retrieves or sets the allowable tolerance value of the diffuse lighting to compare between vertices.
Visual Basic Public Property Diffuse As Single C# public float Diffuse { get; set; } C++ public: 
property float Diffuse {
float get();
void set(float value);
}JScript public function get Diffuse() : float 
public function set Diffuse(float);
System.Single
This property is read/write.
Floating-point value that represents the diffuse lighting epsilon to set or retrieve.
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