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| WeldEpsilons.Specular Property | Language: | 
Retrieves or sets the allowable tolerance value of specular lighting to compare between vertices.
Visual Basic Public Property Specular As Single C# public float Specular { get; set; } C++ public: 
property float Specular {
float get();
void set(float value);
}JScript public function get Specular() : float 
public function set Specular(float);
System.Single
This property is read/write.
Floating-point value that represents the specular lighting epsilon to set or retrieve.
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