Device.WriteEffect Method

Language:

Saves information about one or more force-feedback effects to a file that can be read by using Inputdevice9Enumeffectsinfile. This method is chiefly of interest to those wanting to write their own force-authoring applications.

Definition

Visual Basic Public Sub WriteEffect( _
    ByVal stream As Stream, _
    ByVal fileEffect() As FileEffect _
)
C# public void WriteEffect(
    Stream stream,
    FileEffect[] fileEffect
);
C++ public:
void WriteEffect(
    Streamstream,
    array<FileEffect>^ fileEffect
);
JScript public function WriteEffect(
    stream : Stream,
    fileEffect : FileEffect[]
);

Parameters

stream System.IO.Stream
fileEffect Microsoft.DirectX.DirectInput.FileEffect[]

Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center