Device.WriteEffect Method

Language:

Saves information about one or more force-feedback effects to a file that can be read by using Inputdevice9Enumeffectsinfile. This method is chiefly of interest to those wanting to write their own force-authoring applications.

Definition

Visual Basic Public Sub WriteEffect( _
    ByVal fileName As String, _
    ByVal fileEffect() As FileEffect _
)
C# public void WriteEffect(
    string fileName,
    FileEffect[] fileEffect
);
C++ public:
void WriteEffect(
    StringfileName,
    array<FileEffect>^ fileEffect
);
JScript public function WriteEffect(
    fileName : String,
    fileEffect : FileEffect[]
);

Parameters

fileName System.String
fileEffect Microsoft.DirectX.DirectInput.FileEffect[]

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