EffectObject Class
Language: Visual Basic C# C++ JScript (Show All)
Applications use the methods of the EffectObject to manage effects of force-feedback devices.
Definition
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method
Description
Dispose
Immediately releases the unmanaged resources used by an object.
Download
Places the effect on the device. If the effect is already on the device, the existing effect is updated to match the values set by the method.
EffectObject
Initializes a new instance of the object.
Equals
Returns a value that indicates whether the current instance is equal to a specified object.
Finalize
Called during garbage collection. If implemented, allows an object to free resources before it is destroyed by the garbage collector.
GetHashCode
Returns the hash code for the current instance.
GetParameters
Retrieves information about an effect.
op_Equality
Compares the current instance of a class to another instance to determine whether they are the same.
op_Inequality
Compares the current instance of a class to another instance to determine whether they are different.
SendHardwareCommand
Sends a hardware-specific command to the driver.
SetParameters
Sets the characteristics of an effect.
Start
Begins playing an effect. If the effect is already playing, it is restarted from the beginning. If the effect has not been downloaded or has been modified since its last download, it is downloaded before being started. This default behavior can be suppressed by passing the DIES_NODOWNLOAD flag.
Stop
Stops playing an effect.
Unload
Removes the effect from the device. If the effect is playing, it is automatically stopped before it is unloaded.
Properties
Property
Description
EffectGuid
Retrieves the GUID for the effect represented by the Inputeffect object.
EffectStatus
Retrieves the status of an effect.
Inheritance Hierarchy
Class Information
Namespace
Microsoft.DirectX.DirectInput
Assembly
Microsoft.DirectX.DirectInput (microsoft.directx.directinput.dll)
Strong Name
Microsoft.DirectX.DirectInput,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492
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