EffectObject Class
       
           
          
Language: Visual Basic C# C++ JScript (Show All)  
         
      
      Applications use the methods of the EffectObject to manage effects of force-feedback devices.
      Definition
      
        
       
      Members Table
      
        
          The following table lists the members exposed by the 
         
        
          Methods
          
            
              
                Method 
                Description 
               
              
                
                  Dispose 
                 
                Immediately releases the unmanaged resources used by an object. 
               
              
                
                  Download 
                 
                Places the effect on the device. If the effect is already on the device, the existing effect is updated to match the values set by the method. 
               
              
                
                  EffectObject 
                 
                Initializes a new instance of the object. 
               
              
                
                  Equals 
                 
                Returns a value that indicates whether the current instance is equal to a specified object. 
               
              
                
                  Finalize 
                 
                Called during garbage collection. If implemented, allows an object to free resources before it is destroyed by the garbage collector. 
               
              
                
                  GetHashCode 
                 
                Returns the hash code for the current instance. 
               
              
                
                  GetParameters 
                 
                Retrieves information about an effect. 
               
              
                
                  op_Equality 
                 
                Compares the current instance of a class to another instance to determine whether they are the same. 
               
              
                
                  op_Inequality 
                 
                Compares the current instance of a class to another instance to determine whether they are different. 
               
              
                
                  SendHardwareCommand 
                 
                Sends a hardware-specific command to the driver. 
               
              
                
                  SetParameters 
                 
                Sets the characteristics of an effect. 
               
              
                
                  Start 
                 
                Begins playing an effect. If the effect is already playing, it is restarted from the beginning. If the effect has not been downloaded or has been modified since its last download, it is downloaded before being started. This default behavior can be suppressed by passing the DIES_NODOWNLOAD flag. 
               
              
                
                  Stop 
                 
                Stops playing an effect. 
               
              
                
                  Unload 
                 
                Removes the effect from the device. If the effect is playing, it is automatically stopped before it is unloaded. 
               
            
           
          Properties
          
            
              
                Property 
                Description 
               
              
                
                  EffectGuid 
                 
                Retrieves the GUID for the effect represented by the Inputeffect object. 
               
              
                
                  EffectStatus 
                 
                Retrieves the status of an effect. 
               
            
           
         
       
      Inheritance Hierarchy
      
        
       
      Class Information
      
        
          
            Namespace 
            Microsoft.DirectX.DirectInput 
           
          
            Assembly 
            Microsoft.DirectX.DirectInput (microsoft.directx.directinput.dll) 
           
          
            Strong Name 
            Microsoft.DirectX.DirectInput,
       Version=1.0.900.0,
       Culture=neutral,
       PublicKeyToken=d3231b57b74a1492 
           
        
       
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