|   |   |   | 
| Effect.Gain Property | Language: | 
The gain to be applied to the effect, in the range from 0 through 10,000. The gain is a scaling factor applied to all magnitudes of the effect and its envelope.
Visual Basic Public Property Gain As Integer C# public int Gain { get; set; } C++ public: 
property int Gain {
int get();
void set(int value);
}JScript public function get Gain() : int 
public function set Gain(int);
This property is read/write.
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
        
          Feedback? Please provide us with your comments on this topic.
			
        
        
	   		For more help, visit the DirectX Developer Center