Server.raise_PlayerDestroyed Method

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Warning: This method is deprecated. Deprecated components of Microsoft DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Deprecated.

Definition

Visual Basic Protected Sub raise_PlayerDestroyed( _
    ByVal i1 As Object, _
    ByVal i2 As PlayerDestroyedEventArgs _
)
C# protected void raise_PlayerDestroyed(
    object i1,
    PlayerDestroyedEventArgs i2
);
C++ protected:
void raise_PlayerDestroyed(
    Objecti1,
    PlayerDestroyedEventArgsi2
);
JScript protected function raise_PlayerDestroyed(
    i1 : Object,
    i2 : PlayerDestroyedEventArgs
);

Parameters

i1 System.Object
i2 Microsoft.DirectX.DirectPlay.PlayerDestroyedEventArgs

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