Server.raise_PlayerDestroyed Method |
Language: |
Visual Basic Protected Sub raise_PlayerDestroyed( _
ByVal i1 As Object, _
ByVal i2 As PlayerDestroyedEventArgs _
)C# protected void raise_PlayerDestroyed(
object i1,
PlayerDestroyedEventArgs i2
);C++ protected:
void raise_PlayerDestroyed(
Object^ i1,
PlayerDestroyedEventArgs^ i2
);JScript protected function raise_PlayerDestroyed(
i1 : Object,
i2 : PlayerDestroyedEventArgs
);
i1 System.Object
i2 Microsoft.DirectX.DirectPlay.PlayerDestroyedEventArgs
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