Server.SetServerInformation Method

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Warning: This method is deprecated. Deprecated components of Microsoft DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Sets the static settings of a server with an application. After clients successfully connect to the server, they can retrieve the information set by this method by calling the method. Deprecated.

Definition

Visual Basic Public Sub SetServerInformation( _
    ByVal playerInformation As PlayerInformation, _
    ByRef asyncHandle As Integer, _
    ByVal flags As SyncFlags, _
    ByVal asyncContext As Object _
)
C# public void SetServerInformation(
    PlayerInformation playerInformation,
    out int asyncHandle,
    SyncFlags flags,
    object asyncContext
);
C++ public:
void SetServerInformation(
    PlayerInformation playerInformation,
    [Out] intasyncHandle,
    SyncFlags flags,
    ObjectasyncContext
);
JScript public function SetServerInformation(
    playerInformation : PlayerInformation,
    asyncHandle : int,
    flags : SyncFlags,
    asyncContext : Object
);

Parameters

playerInformation Microsoft.DirectX.DirectPlay.PlayerInformation
asyncHandle System.Int32
flags Microsoft.DirectX.DirectPlay.SyncFlags
asyncContext System.Object

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