Warning: This struct is deprecated. Deprecated components of Microsoft DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Used to set and retrieve parameters for service providers. Deprecated.
Definition
Visual Basic
Public Structure ServiceProviderCaps
C#
public struct ServiceProviderCaps
C++
public value class ServiceProviderCaps sealed
JScript
In JScript, you can use structures, but you cannot define your own.
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Warning: This method is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Initializes a new instance of the object. Deprecated.
Warning: This method is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Obtains a string representation of the current instance. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
The number of outstanding receive buffers allocated for each DirectPlay thread. If you increase the number of receive buffers, DirectPlay can pull more data out of the operating system buffers. However, you can also increase latency if data is arriving faster than your application can process it. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Default retry interval, in milliseconds. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Default enumeration timeout value, in milliseconds. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Used to determine various capabilities of the service provider. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Maximum size of the payload information. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
Number of threads the service provider will use for servicing network requests. The default value for this is based on an algorithm that takes into account the number of processors on the system. Most applications will not need to modify this value. Deprecated.
Warning: This property is deprecated. Deprecated components of DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.
The size of the operating system buffer. This buffer holds data from the communications device when your application cannot process data as fast as it arrives. The purpose of this buffer is to prevent data loss if you receive a sudden burst of data, or if the receive threads are momentarily stalled. Increasing SystemBufferSize can increase latency if your application cannot process the received data fast enough. You can eliminate the operating system buffer by setting SystemBufferSize to 0. However, if you do so, you run the risk of losing data if you cannot process the received data as fast as it arrives. Deprecated.