Buffer.Write Method |
Language: |
Writes data to the buffer.
Visual Basic Public Sub Write( _
ByVal bufferStartingLocation As Integer, _
ByVal data As Array, _
ByVal flag As LockFlag _
)C# public void Write(
int bufferStartingLocation,
Array data,
LockFlag flag
);C++ public:
void Write(
int bufferStartingLocation,
Array^ data,
LockFlag flag
);JScript public function Write(
bufferStartingLocation : int,
data : Array,
flag : LockFlag
);
bufferStartingLocation System.Int32
An integer that represents the offet, in bytes, of where to begin writing into the buffer.data System.Array
An Array that contains the data to write into the buffer.flag Microsoft.DirectX.DirectSound.LockFlag
A LockFlag enumerated value that describes the type of lock to perform.
Exceptions
ArgumentException An invalid parameter was passed to the called method, or numberBytesToWrite is set to zero. ArgumentNullException One or more parameters is null. BufferLostException The buffer memory has been lost and must be restored. InvalidCallException The method call is invalid. For example, a method's parameter might not be valid. NotSupportedException Unable to read from the source stream object, data. Check if the stream is readable. PriorityLevelNeededException A cooperative level of Priority or higher is required.
SecondaryBuffer
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center