Buffer.NotVirtualized Property |
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Retrieves a value that indicates whether the buffer is virtualized.
Visual Basic Public ReadOnly Property NotVirtualized As Boolean C# public bool NotVirtualized { get; } C++ public:
property bool NotVirtualized {
bool get();
}JScript public function get NotVirtualized() : boolean
System.Boolean
This property is read-only.
Set to true if a requested 3-D algorithm was not available and stereo panning was substituted; otherwise, false.
If a buffer is created using one of the head-related transfer function (HRTF) algorithms and the HRTF algorithm is not available on the system (for example, a non-WDM system), Buffer.NotVirtualized is set to true.
SecondaryBuffer
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