Buffer3D.ConeAngles Property |
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Retrieves or sets the inside and outside angles of the sound projection cone.
Visual Basic Public Property ConeAngles As Angles C# public Angles ConeAngles { get; set; } C++ public:
property Angles ConeAngles {
Angles get();
void set(Angles value);
}JScript public function get ConeAngles() : Angles
public function set ConeAngles(Angles);
Microsoft.DirectX.DirectSound.Angles
This property is read/write.
An Angles structure that contains the inside and outside angles to set or retrieve.
The minimum, maximum, and default cone angles are defined as DSoundHelper.MinConeAngle, DSoundHelper.MaxConeAngle, and DSoundHelper.DefaultConeAngle.
Exceptions
ArgumentException An invalid parameter was passed to the called method.
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