Buffer3D.ConeOutsideVolume Property |
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Retrieves or sets the amount of attenuation to apply to the sound outside of the sound projection cone.
Visual Basic Public Property ConeOutsideVolume As Integer C# public int ConeOutsideVolume { get; set; } C++ public:
property int ConeOutsideVolume {
int get();
void set(int value);
}JScript public function get ConeOutsideVolume() : int
public function set ConeOutsideVolume(int);
System.Int32
This property is read/write.
Value that represents the attenuation, in hundredths of a decibel (dB).
Volume levels are expressed as attenuation, in hundredths of a decibel. Allowable values are between Volume.Max (no attenuation) and Volume.Min (silence). The default value is DSoundHelper.DefaultConeOutsideVolume (no attenuation). Microsoft DirectSound does not support amplification.
Exceptions
ArgumentException An invalid parameter was passed to the called method.
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