BufferDescription.DeferLocation Property |
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Specifies whether the buffer can be assigned to a hardware or software resource at play time.
Visual Basic Public Property DeferLocation As Boolean C# public bool DeferLocation { get; set; } C++ public:
property bool DeferLocation {
bool get();
void set(bool value);
}JScript public function get DeferLocation() : boolean
public function set DeferLocation(boolean);
System.Boolean
This property is read/write.
This value is set to true if if the buffer can be assigned to a hardware or software resource at play time; otherwise, false.
Note: This property must be set for buffers that use voice management.
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