BufferDescription.LocateInSoftware Property |
Language: |
Specifies whether the buffer must use software memory and use software mixing, even if BufferDescription.StaticBuffer is specified and hardware resources are available.
Visual Basic Public Property LocateInSoftware As Boolean C# public bool LocateInSoftware { get; set; } C++ public:
property bool LocateInSoftware {
bool get();
void set(bool value);
}JScript public function get LocateInSoftware() : boolean
public function set LocateInSoftware(boolean);
System.Boolean
This property is read/write.
This value is set to true if the buffer must use software mixing; otherwise, false.
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center