CaptureBuffer.Write Method |
Language: |
Writes data to the capture buffer.
Visual Basic Public Sub Write( _
ByVal bufferStartingLocation As Integer, _
ByVal data As Stream, _
ByVal numberBytesToWrite As Integer, _
ByVal flag As LockFlag _
)C# public void Write(
int bufferStartingLocation,
Stream data,
int numberBytesToWrite,
LockFlag flag
);C++ public:
void Write(
int bufferStartingLocation,
Stream^ data,
int numberBytesToWrite,
LockFlag flag
);JScript public function Write(
bufferStartingLocation : int,
data : Stream,
numberBytesToWrite : int,
flag : LockFlag
);
bufferStartingLocation System.Int32
An integer that represents the offet, in bytes, of where to begin writing into the capture buffer.data System.IO.Stream
A Stream object that contains the data to write into the capture buffer.numberBytesToWrite System.Int32
An integer that represents the number of bytes to write into the capture buffer.flag Microsoft.DirectX.DirectSound.LockFlag
A LockFlag enumerated value that describes the type of lock to perform.
Exceptions
ArgumentException An invalid parameter was passed to the called method, or numberBytesToWrite is set to zero. ArgumentNullException One or more parameters is null. BufferLostException The buffer memory has been lost and must be restored. InvalidCallException The method call is invalid. For example, a method's parameter might not be valid. NotSupportedException Unable to read from the source stream object, data. Check if the stream is readable. PriorityLevelNeededException A cooperative level of Priority or higher is required.
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