Interactive3DLevel2ReverbEffect.op_Inequality Method |
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Compares the current instance of a class to another instance to determine whether they are different.
Visual Basic Public Shared Function op_Inequality( _
ByVal left As Interactive3DLevel2ReverbEffect, _
ByVal right As Interactive3DLevel2ReverbEffect _
) As BooleanC# public static bool op_Inequality(
Interactive3DLevel2ReverbEffect left,
Interactive3DLevel2ReverbEffect right
);C++ public:
static bool operator!=(
Interactive3DLevel2ReverbEffect^ left,
Interactive3DLevel2ReverbEffect^ right
);JScript public static function op_Inequality(
left : Interactive3DLevel2ReverbEffect,
right : Interactive3DLevel2ReverbEffect
) : boolean;
left Microsoft.DirectX.DirectSound.Interactive3DLevel2ReverbEffect
The Interactive3DLevel2ReverbEffect object to the left of the equality operator.right Microsoft.DirectX.DirectSound.Interactive3DLevel2ReverbEffect
The Interactive3DLevel2ReverbEffect object to the right of the equality operator.
System.Boolean
Returns true if the objects are different; otherwise, false.
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