Notify Class
Language: Visual Basic C# C++ JScript (Show All)
Sets up notification events for a playback or capture buffer.
Definition
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Events
Event
Description
Disposing
Occurs when the Dispose method is called or when the Notify object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.
Methods
Method
Description
Dispose
Immediately releases the unmanaged resources used by the Notify object.
Equals
Returns a value that indicates whether the current instance is equal to a specified object.
Finalize
Allows the Notify object to free resources before it is destroyed by the garbage collector.
GetHashCode
Returns the hash code for the current instance.
GetObjectByValue
This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code.
Notify
Initializes a new instance of the Notify class.
op_Equality
Compares the current instance of a class to another instance to determine whether they are the same.
op_Inequality
Compares the current instance of a class to another instance to determine whether they are different.
raise_Disposing
Raises the Notify.Disposing event when called from within a derived class.
SetNotificationPositions
Sets the notification positions for triggering events during capture or playback.
Properties
Property
Description
Disposed
Gets a value that indicates whether the object is disposed.
Inheritance Hierarchy
Remarks
A SecondaryBuffer object will support notification events only if its BufferDescription.ControlPositionNotify is set to true .
Class Information
Namespace
Microsoft.DirectX.DirectSound
Assembly
Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll)
Strong Name
Microsoft.DirectX.DirectSound,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492
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