Buffer3DSettings Structure
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Language: |
Contains properties that describe all the information necessary to uniquely describe the location, orientation, and motion of a 3-D sound buffer.
Definition
Visual Basic |
Public Structure Buffer3DSettings |
C# |
public struct Buffer3DSettings |
C++ |
public value class Buffer3DSettings sealed |
JScript |
In JScript, you can use structures, but you cannot define your own. |
Members Table
The following table lists the members exposed by the object. Click a tab on the left to choose the type of member you want to view.
Methods
Method |
Description |
Buffer3DSettings
|
Initializes a new instance of the Buffer3DSettings structure. |
ToString
|
Obtains a string representation of the current instance. |
Properties
Property |
Description |
ConeOrientation
|
Retrieves and sets the current orientation of this 3-D buffer's sound projection cone. |
ConeOutsideVolume
|
Retrieves and sets the volume of the sound outside the outside angle of the sound projection cone. |
InsideConeAngle
|
Retrieves and sets the angle of the inside sound projection cone. |
MaxDistance
|
Retrieves and sets the maximum attenuation distance. |
MinDistance
|
Retrieves and sets the minimum attenuation distance. |
Mode
|
Retrieves and sets the 3-D sound processing mode to be set. |
OutsideConeAngle
|
Retrieves and sets the angle of the outside sound projection cone. |
Position
|
Retrieves and sets the current position of the 3-D sound buffer. |
Velocity
|
Retrieves and sets the current velocity of the 3-D sound buffer. |
Structure Information
Namespace |
Microsoft.DirectX.DirectSound |
Assembly |
Microsoft.DirectX.DirectSound (microsoft.directx.directsound.dll) |
Strong Name |
Microsoft.DirectX.DirectSound,
Version=1.0.900.0,
Culture=neutral,
PublicKeyToken=d3231b57b74a1492 |
See Also
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