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| Buffer3DSettings.MaxDistance Property | Language: | 
Retrieves and sets the maximum attenuation distance.
Visual Basic Public Property MaxDistance As Single C# public float MaxDistance { get; set; } C++ public: 
property float MaxDistance {
float get();
void set(float value);
}JScript public function get MaxDistance() : float 
public function set MaxDistance(float);
System.Single
This property is read/write.
The maximum attenuation distance.
This property is the distance from the listener beyond which sounds in this buffer are no longer attenuated.
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