Buffer3DSettings.MinDistance Property |
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Retrieves and sets the minimum attenuation distance.
Visual Basic Public Property MinDistance As Single C# public float MinDistance { get; set; } C++ public:
property float MinDistance {
float get();
void set(float value);
}JScript public function get MinDistance() : float
public function set MinDistance(float);
System.Single
This property is read/write.
The minimum attenuation distance.
This property is the distance from the listener at which sounds in this buffer begin to be attenuated.
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