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| BufferStatus.LocatedInHardware Property | Language: | 
Retrieves whether a buffer is located in hardware.
Visual Basic Public ReadOnly Property LocatedInHardware As Boolean C# public bool LocatedInHardware { get; } C++ public: 
property bool LocatedInHardware {
bool get();
}JScript public function get LocatedInHardware() : boolean 
System.Boolean
This property is read-only.
Value that is set to true if a buffer is located in hardware; otherwise, false.
This property is set only for buffers created with the BufferDescription.DeferLocation set to true.
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