GraphicsStream.GraphicsStream Constructor |
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Initializes a new instance of the GraphicsStream class.
Visual Basic Public Sub New( _
ByVal pDataPointer As Void, _
ByVal size As Long, _
ByVal read As Boolean, _
ByVal write As Boolean _
)C# public GraphicsStream(
void pDataPointer,
long size,
bool read,
bool write
);C++ public:
GraphicsStream(
void pDataPointer,
long size,
bool read,
bool write
);JScript public function GraphicsStream(
pDataPointer : void,
size : long,
read : boolean,
write : boolean
);
pDataPointer System.Void
Reference to the graphics data in the stream buffer.size System.Int64
Size of the data referenced by dataPointer.read System.Boolean
Set to true if the buffer is readable; otherwise, false.write System.Boolean
Set to true if buffer is writable; otherwise, false.
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