GraphicsStream.InternalData Property

Language:

This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.

Definition

Visual Basic Public ReadOnly Property InternalData As IntPtr
C# public IntPtr InternalData { get; }
C++ public:
property IntPtr InternalData {
        IntPtr get();
}
JScript public function get InternalData() : IntPtr

Property Value

System.IntPtr
Retrieves a pointer to the stream object's internal data.

This property is read-only. 

Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.

Feedback? Please provide us with your comments on this topic.
For more help, visit the DirectX Developer Center