GraphicsStream.InternalDataPointer Property |
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This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.
Visual Basic Public ReadOnly Property InternalDataPointer C# public void InternalDataPointer { get; } C++ public:
property void InternalDataPointer {
void get();
}JScript public function get InternalDataPointer() : void
System.Void
This property is read-only.
Retrieves a void pointer to the stream object's internal data.
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