|   |   |   | 
| MatrixStack.RotateYawPitchRoll Method | Language: | 
Determines the product of the current matrix and the computed rotation matrix, which is composed of a given yaw, pitch, and roll.
Visual Basic Public Sub RotateYawPitchRoll( _ 
ByVal yaw As Single, _
ByVal pitch As Single, _
ByVal roll As Single _
)C# public void RotateYawPitchRoll( 
float yaw,
float pitch,
float roll
);C++ public: 
void RotateYawPitchRoll(
float yaw,
float pitch,
float roll
);JScript public function RotateYawPitchRoll( 
yaw : float,
pitch : float,
roll : float
);
yaw System.Single 
Floating-point value that represents the yaw around the y-axis, in radians.pitch System.Single 
Floating-point value that represents the pitch around the x-axis, in radians.roll System.Single 
Floating-point value that represents the roll around the z-axis, in radians.
This method right-multiplies the current matrix by the computed rotation matrix. All angles are counterclockwise and rotation is about the current world origin.
Exceptions
InvalidCallException The method call is invalid. For example, a method's parameter might contain an invalid value. 
Send comments about this topic to Microsoft. © Microsoft Corporation. All rights reserved.
        
          Feedback? Please provide us with your comments on this topic.
			
        
        
	   		For more help, visit the DirectX Developer Center